Monthly Archives: April 2010
Post Fx
Having a background of working on some movie stuff I can’t underestimate the way in which colors can affect the atmosphere of a scene, be it game or movie. Thus it was clear that color correction/manipulation functionality should also be … Continue reading
Posted in Graphics, The Swapper, Video
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Apr 2, 2010
Today I added functionality to use different sorts of post-fx shaders in the game. The only shader at the moment makes the image grayscale so there’s not really anything to see yet.
Posted in Programming, The Swapper
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